![]() But makes no mention of modifications or equipment inside the ship. So the players start with one of three possible ships presented by the book, or pick their own ship as long as it doesn't cost more than 120,00 credits. Alternatively, experienced groups can select their own ship, so long as that ship costs no more than 120,000 credits and is approved by the GM. ![]() The GM can choose one of these three ships as his group's starter vessel. This is the final part of character creation. The rules say that the group starts with a ship with a cost of up to 120,000 credits, but not that you have 120,000 credits to spend on a ship and it's accessories.Īs part of their Obligation, each group starts the game with a starship. ![]()
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